jquery开发的数字相加游戏,我在一轮中玩了632分(如下图),你能玩几分,哈哈...
下面贡献下这款“数字相加游戏”的开发过程。
html部分:
<div class="container"> <div class="how-to-play"> <h1> How to Play</h1> <p> 数字加法游戏-- 单击左侧的数字色块相加等于右上角的数字,当相等时,这几个色块消失。 </p> <button id="got-it"> OK, 开始!</button> </div> <div class="board"> </div> <div class="right"> <span class="sum-display"></span><span class="score-display"></span> <button id="restart"> 重新开始</button> <a href="#!" class="how-to-play">游戏攻略</a> </div> </div> <div style="text-align: center; font-size: 12px;"> <br /> 来源:<a href="http://www.w2bc.com/shili">w2bc.com(爱编程)</a> 作者:拎壶充 </div>
js脚本:
var $tCount = 64; var $totalVal = 316; var $level = 1; var $score = 0; var $targetVal = 0; var trackTotalVal = function (val) { $totalVal -= val; return $totalVal; }; // gameboard setup var $tiles = function () { return [1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9]; }; var $tilesShuffle = function (arr) { var $newArr = []; var $randomIndex; var $element; while (arr.length) { $randomIndex = Math.floor(Math.random() * arr.length); $element = arr.splice($randomIndex, 1); $newArr.push($element[0]); } return $newArr; }; var $makePieces = function (arr) { var $pieces = []; var $piece; while (arr.length) { $piece = '<div>' + arr.pop().toString() + '</div>'; $pieces.push($piece); } return $pieces; }; var $makeBoard = function () { var $gameTiles = $makePieces($tilesShuffle($tiles())); while ($gameTiles.length) { $('div.board').append($gameTiles.pop()); } }; var $clearBoard = function () { $('.board').empty(); }; // generates # for player to make var $genSum = function (level) { var $maxVal = (level * 5) + 10; var $minVal = 10; if ($totalVal > $maxVal && $tCount > 10) { return Math.floor(Math.random() * ($maxVal - $minVal + 1) + $minVal); } else if ($tCount <= 10 && $totalVal > $maxVal) { return $genSumFailsafe($maxVal); } else if ($totalVal <= $maxVal) { return $totalVal; } }; // fixes the '$genSum generates # too big or not possible w/ available tiles' bug. var $genSumFailsafe = function (max) { var $max = max; var $liveTiles = []; var $l = 0; $('.board div').not('.dead').each(function () { $liveTiles.push(parseInt($(this).text())); }); $liveTiles.sort(function (a, b) { return b - a; }); for (i = 0; i < $liveTiles.length; i++) { for (j = 1; j < $liveTiles.length; j++) { $l = $liveTiles[i] + $liveTiles[j]; if ($l <= $max) { return $l; } } } }; // displays expected # to player var $displaySum = function (val) { $('.sum-display').text(val.toString()); }; // checks whether player exceeded or equaled the expected sum var $checkSum = function (val, targetVal) { if (val === targetVal) { return "="; } else if (val > targetVal) { return ">"; } else { return "<"; } }; // adds to and displays player's score var $displayScore = function (val) { $score += val * 2; $('.score-display').text($score.toString()); }; // set up playing board var $setupBoard = function () { $clearBoard(); $makeBoard(); $tCount = 64; $totalVal = 316; $targetVal = $genSum($level); $displaySum($targetVal); $displayScore(0); }; // start game var $initGame = function () { $level = 1; // game initiates @ level one, score 0 $score = 0; $setupBoard(); }; $(function () { var $selectedTotal = 0; var $r; // variable to hold value of checkSum call var $t = 0; // variable for tracking # of live tiles var $this; $initGame(); $(document).on('click', '.board div', function () { // activates when player clicks piece $this = $(this); if (!($this.hasClass('dead'))) { $this.toggleClass('selected'); if ($this.hasClass('selected')) { $selectedTotal += parseInt($this.text()); $r = $checkSum($selectedTotal, $targetVal); $t++; if ($r === "=") { $('.selected').empty().addClass('dead').removeClass('selected'); $displayScore($selectedTotal); // tracking available tiles & pts left $tCount -= $t; // subtracts # of used tiles from $tCount $totalVal -= $selectedTotal; // reset and init for next move $t = 0; $selectedTotal = 0; // check to see whether player levels up if ($tCount === 0) { $setupBoard(); } else { $targetVal = $genSum($level); $displaySum($targetVal); } } else if ($r === ">") { $('.selected').removeClass('selected'); $selectedTotal = 0; $t = 0; } } else { $selectedTotal -= parseInt($this.html()); $tCount++; } } }); $('#restart').click(function () { $initGame(); }); $('a.how-to-play').click(function () { $('div.how-to-play').addClass('displayed'); }); $('#got-it').click(function () { $('.how-to-play').removeClass('displayed'); }); });
css代码:
body { font-family: "Arvo"; } small { display: block; width: 700px; margin: 10px auto; text-align: center; color: #9ec7b3; } a { color: #9ec7b3; } a:hover { color: #5dbc8e; } span { display: inline-block; width: 130px; text-align: center; border-radius: 2px; } button { display: inline-block; width: 140px; height: 40px; margin-top: 10px; padding: 10px; text-align: center; font-family: "Arvo"; font-weight: 400; font-size: 120%; color: #fff; border: none; outline: none; border-radius: 2px; background-color: #9ec7b3; } button:hover { background-color: #5dbc8e; cursor: pointer; } .container { width: 700px; height: 540px; margin: 0 auto; padding: 20px; background-color: #dfdfdf; border-radius: 2px; } .right { width: 150px; height: 528px; float: right; text-align: center; } .sum-display { height: 70px; padding: 5px; font-weight: 700; font-size: 3.5em; color: #fff; background-color: #303c36; } .score-display { height: 40px; margin-top: 10px; padding: 15px 5px 0 5px; background-color: #fff; color: #303c36; } .score-display::before { content: "Score: "; font-weight: 700; } .board { width: 528px; height: 528px; float: left; padding: 5px; background-color: #5dbc8e; border-radius: 2px; } .board:hover { cursor: pointer; } .board div { display: block; height: 40px; width: 40px; float: left; margin: 2px; padding: 15px 10px 5px 10px; text-align: center; font-size: 150%; font-weight: 700; color: #5dbc8e; border: 1px solid #5dbc8e; border-radius: 2px; background-color: #fff; } .board div:hover { background-color: #dfdfdf; } .board .selected { background-color: #303c36; } .board .selected:hover { background-color: #303c36; } .board .dead { background-color: #9ec7b3; } .board .dead:hover { cursor: default; background-color: #9ec7b3; } div.how-to-play { display: none; position: absolute; width: 700px; height: 540px; margin: 0 auto; padding: 10px; background-color: rgba(255, 255, 255, 0.8); color: #303c36; z-index: 2; } div.how-to-play.displayed { display: block; } div.how-to-play p { width: 60%; } a.how-to-play { display: block; margin-top: 10px; }作者:拎壶充
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